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Games that have gone M.I.A

Hey guys welcome back to my blog!

Today, I want to delve into a subject that every gamer holds dear to their hearts: forgotten games. It's time to look more closely at how to analyse and appreciate these timeless works from a different perspective because we all have those buried treasures from the past that we cherish memories of.


The Forgotten Game: Let's begin by returning to the underappreciated masterpiece "Beyond Good & Evil," created by Ubisoft, from 2004. Despite being a critical favourite, this action-adventure game didn't quite find the financial success it deserved. So how do we examine such a lost gem?




The analytical framework: Investigating the game's cultural and historical context is one way to approach this. The gaming business was changing in the middle of the 2000s, moving towards experiences that were more cinematic and narrative-driven. With a strong female protagonist named Jade and themes dealing with government conspiracies and media manipulation, "Beyond Good & Evil" struck out as a game that challenged conventional gaming storytelling conventions.



Relevance to the General Public: Now, why should you, a participant in the game industry, be interested in this analysis? The video game "Beyond Good & Evil" is a great illustration of how innovation in gaming can occasionally go unrecognised. We can develop a deeper appreciation for other neglected gaming masterpieces by understanding the causes that led to its underappreciation.Additionally, "Beyond Good & Evil" still has valuable lessons for us to learn today. It's important to understand that new and distinctive games might not always find their audience right away because the gaming business is continuously changing. By bringing these lost games back to life, we can inspire the gaming industry to attempt new things and take chances, which will eventually benefit all players.





Conclusion: It's simple for excellent games to vanish into obscurity in the ever-expanding gaming industry. However, by examining these underappreciated works, such as "Beyond Good & Evil," via a historical and cultural perspective, we may elucidate hidden themes and developments that still have an impact on the business today.

So, the next time you come across an old game collecting dust on your shelf, stop to consider its significance to gaming history. You might come across a lost treasure that has the potential to motivate the following generation of gamers and game makers.


References:

"Beyond Good & Evil." Ubisoft, 2003.

Yee, K. (2004). Beyond Good & Evil. Games and Culture, 1(4), 338-342.

Dutton, F. (2009). Narrative and Genre in Beyond Good & Evil. In The Video Game Theory Reader (pp. 299-314). Routledge.

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